Coffee Mate
Introduction
In the year 2020, a young employee was having his basic day to day life. One day he was working at night and overwhelmed with lots of work. He was trying to stay awake but he could not. So he decided to have a cup of coffee and he went to the kitchen. Suddenly he saw a giant cup of coffee. He touched it and he transformed into a ninja and the timeline teleported him to 3020. Then a higher intellegece being came to him and told him that he needs to overcome all the difficulties and get as many coffee coins as possible to get a cup of coffee. Why coffee coins and coffee??? is the answer you have to find out.
Key Features
- Non-Linear Stories
- Avalabile on the web
- Controller Support
- 2 playable Charater
- Level Selector
- Mini Games
- Custom Key Bind (coming soon)
- Achivements, Cloud Saves, and Sync (coming soon)
- Level Builder (coming soon)
- Co-Op (coming soon)
Controll Scheme
Keys | Controls |
---|---|
A or → | Move backward |
D or ← | Move side |
X | to attack |
Space bar | jump (double jump) |
Coin Pickup | automatic |
About
This game is being developed by Group 12 of UTS Game Design Cours student.
This project is using Unity 2019.3.15f1
Name | Student Number |
---|---|
Yiting Huang | 13015641 |
Rezki Bimo Adhiyaksa | 13019447 |
Sakib Shahid Omi | 13139946 |
and also special thank to the teaching team.
best regard.
group 12
Download
Development log
- 2020-06-9Devlog #3Jun 09, 2020
- 2020-05-24 Devlog #2May 24, 2020
- 2020-05-18 Devlog #1May 18, 2020
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